Intakes Jan, Apr, Aug
Duration 3 Years
Internship Yes
MQA Status Provisionally Accredited
Course Type Full Time
Awards Single Award

Entry Requirements

-/-

Estimated Fees

  • Local
Registration Fee RM 2000
Resource Fee RM 19600
Deposit (Refundable) RM 500
Tuition Fee RM 109400
Other Fees* 500
Total Fees RM 132000

*Hospitalisation & Surgical Insurance | International Student Charge | International Student Annual Fee | EMGS Visa Application Fee | eVAL

**Fees are subject to change

Course Module

Core subject
Year One
Semester 1
  • Introduction to Computing Systems
  • Design Process
  • Probability and Statistics for Designers
  • Introduction to Computer Technology and Programming 1
  • Malaysian Studies 2 (MPU Compulsory Course)
  • Bahasa Melayu Komunikasi I (MPU Compulsory Course)
Semester 2
  • Object Oriented Programming for Designers
  • Fundamentals of Interactive Design
  • Fundamentals of Technical Design
  • Introduction to Psychology
  • Language & Communication Skills 2
Semester 3
  • Introduction to 2D Raster Graphics
  • Systems Design Fundamentals I
  • Game Production I: Pre-Production Phase

Year Two
Semester 1
  • Programming Game Engines for Designers
  • Level Design for 2D Games
  • Introduction to Cognitive Psychology
  • Game Production I: Production Phase
  • Business & Marketing (MPU Compulsory Course)
  • Bahasa Kebangsaan A (MPU Compulsory Course for Malaysian students without credit in BM)
Semester 2
  • Technical Design for 2D Games
  • Fundamentals of User Experience Design I
  • Methodologies for User Research I
  • Game Production I: Post-Production Phase
  • Law of Creative Industry
Semester 3
  • Introduction to 3D Digital Art
  • Game Production II: Pre-Production Phase
  • Culture & Humanities (MPU Compulsory Course)

Year Three
Semester 1
  • Systems Design Fundamentals II
  • Level Design for 3D Games
  • Fundamentals of Sound Design
  • Game Production II: Production Phase
  • Community Service (MPU Compulsory Course)
Semester 2
  • Fundamentals of User Experience Design II
  • Methodologies for User Research II
  • Analysis of Game Systems
  • Website Design: Portfolio Building
  • Narrative Design: Building Interactive Stories
  • Game Production II: Post–Production Phase
Semester 3
  • Internship (8 – 12 weeks)

Enquire Now

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